Addis Ababa, in 360°
TourismA full-sphere exploration of the city, produced to let people outside Ethiopia experience its streets, markets and landmarks before they ever arrive.
Immersive VR, 180°, 360° and interactive experiences that help people explore places, products, stories and possibilities in a completely new way.
Lucy VR transforms locations, products, stories and ideas into experiences an audience can move through not just watch. We work across virtual reality, 180° and 360° capture, virtual tours and interactive media, shaped around what a place or brand actually needs to communicate.
More about Lucy VRFour ways we turn a place, product or story into something an audience can step into.
Fully immersive, headset-ready walkthroughs that let people explore a space as if they were standing inside it.
Virtual walkthroughs and interactive previews that help buyers and investors experience a property before it's built or visited.
Safe, repeatable simulated environments for onboarding, procedures and hands-on skills training.
360° and virtual tour experiences that let guests explore a hotel or resort long before they arrive.
Five kinds of organisations use immersive media to help people understand a place, a product or an idea faster.
A sample of the kinds of experiences Lucy VR produces. Full case studies live in the portfolio.
A full-sphere exploration of the city, produced to let people outside Ethiopia experience its streets, markets and landmarks before they ever arrive.
A lightweight simulation of what a Lucy VR 360° viewer feels like. Drag, or move your cursor across the frame.
Understand the location, product, story or objective behind the experience.
Develop the immersive concept and the structure of the experience itself.
Capture, design and produce the immersive content to a production standard.
Deploy the experience across the platforms and devices it needs to reach.
We create experiences that move audiences beyond traditional screens into something they can navigate themselves.
Technology supports the story rather than replacing it every production starts with what needs to be felt, not just shown.
Immersive experiences designed around real communication, marketing, training and engagement objectives.
Based in Addis Ababa, with the production capability to create experiences for audiences well beyond it.